Space barrel – the Italian startup that wants to send wrestlers into space
Second after second, one number after another, the adrenaline peaks cadence countdown.
– 2. Everyone, mentally, prepares for battle. Why even if in microgravitythe blows will soon be heavy.
Inside launch tubes the astro-athletes are shot in the orbiting arena. To accelerate, the most skilled take advantage of the mass of their companions, clinging to their back to use it as a catapult. In the competition area, a space in which the above and below lose their meaning and where the physics is not that of the earth, geometric barriers of pure energy will determine the rebounds and the trajectories of the shots. In the middle, suspended in midair between the doors of the two teams, here is the disc, to be grabbed by any means, including punches in the face, jerks, blocks, deviations. And to be thrown on the net to win.
It is a match of echo sand and for now it’s science fiction. Better yet, it is a video game launched in 2017 by the Californian Ready at Dawn, a video game that became the first virtual reality eSports: a new electronic discipline, with its own rules, tactics and dynamics.
In a few years, however, viewers and computers will not be necessary to enjoy sports never seen before: it will be the possibility of really floating in orbit that will revolutionize competition as we know it today, and perhaps entertainment. short. He is convinced of it the producer Andrea Iervolinoaccording to which embarking on a rocket Mixed Martial Arts fighters and engaging them in an entire orbit-long challenge, or even taking them to an arena built to host matches or shows just beyond the Earth’s atmosphere, will be “one of the new frontiers of entertainment “.
Better think about it; judging from the career, it would seem that in terms of new frontiers of entertainment Iervolino is quite capable of glimpsing them ahead of the competition. Born in Cassino in 1987, owner of 85% of the Exclusive Media Group catalog since 2015 (400 titles including Donnie Darko, Rush e Memento), knight of the Republic since 2018 and in the “Variety500” list in 2020, the year in which together with the Serbian actor Miloš Biković he launched the animated series Puffins played by Johnny Depp, the Italian-Canadian film producer says that at 17 he was making films with a digital Canon, an approach then considered, at best, a gamble: “Everyone thought it was crap to do what I did. The executives of the majors chased me, horrified, from the offices: today 99.9% of films are shot digitally ”. Mutatis mutandis, the message is clear: “Talking about sports or entertainment in space can make you smile, but I am ready to bet that in seven, eight years, it will be something so normal that laughing remembering this moment will be those who, like us, will considers it possible now “.
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